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SHADERS
All shaders presented here are works in progress and will keep evolving as I learn more about graphics programming.
Done in Unity's URP
Planets
Gaz giants and their atmospheres

Raymarched spheres, textured with either a texture map and a flowmap or Fractional Brownian Motion and a gradient map. The atmosphere is created with a combination of two fresnel and a gradient map, again on a raymarched sphere.
Shader file : not available yet
Wormhole
A portal to the other side of the universe

Shader file : not available yet
Gemstones
Parallax

Sunstone shader file : not available yet
Opal shader file : not available yet
Star map shader file : here
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